AI Insights · Timothy · January 2024
Top 5 Boxing Games on iOS in Finland for Q4 2023
Discover the performance trends of the top 5 boxing games on iOS in Finland during Q4 2023, including downloads, revenue, and weekly active users.
In Q4 2023, the performance of the top 5 boxing games on iOS in Finland showcased interesting trends in downloads, revenue, and weekly active users. This data, sourced from Sensor Tower, provides a detailed look into how these apps fared over the quarter.
EA SPORTS™ UFC® 2 from Electronic Arts saw its weekly revenue peak at approximately $281 in mid-October, with a noticeable decline thereafter, reaching around $66 by the end of December. Downloads experienced a peak of 111 in late October but tapered off to 48 by the end of the quarter. Weekly active users started strong at 498 in late September, rising to 679 by the end of December.
Real Boxing 2 by Vivid Games S.A. showed a steady increase in revenue, reaching up to $105 in early November, before stabilizing around $52 by the end of December. Downloads peaked at 158 in mid-October and gradually decreased to 69 by the end of the quarter. The app's weekly active users mirrored this trend, starting at 77 in late September and fluctuating before ending at 101 in December.
Boxing Star: Real Boxing Fight from THUMBAGE had a revenue peak of $74 in late October, with consistent earnings around $42 towards the end of the year. Downloads saw a significant spike to 89 in late October but dropped to 3 by the end of December. Weekly active users peaked at 214 in late October and ended at 41 in December.
Burrito Bison: Launcha Libre by Kongregate had a revenue peak of $129 in late November, with fluctuations leading to $47 by the end of December. Downloads remained relatively low, peaking at 9 in early October and ending at 2 by December. The app's weekly active users were fairly stable throughout the quarter, peaking at 37 in early October and ending at 20 by mid-November.
WWE Mayhem from Reliance Games saw its revenue peak at $67 in mid-December, with a consistent performance around $65 towards the end of the year. Downloads were minimal, with only a few spikes, peaking at 24 in mid-November. Weekly active users data was sparse, with a noticeable activity peak at 23 in mid-November.
For more detailed insights and data on these apps, visit Sensor Tower.